绕 3D 轴旋转对象。点 1 和点 2 定义成为旋转轴的线。 支持的平台:仅窗口 签名工 务 局: object.Rotate3D Point1, Point2, RotationAngle 返回值(RetVal)无返回值。 言论![]() 例子工 务 局: Sub Example_Rotate3D()
' This example creates a box in model space.
' It then rotates the box about an axis.
Dim boxObj As Acad3DSolid
Dim length As Double, width As Double, height As Double
Dim center(0 To 2) As Double
' Define the box
center(0) = 5#: center(1) = 5#: center(2) = 0
length = 5#: width = 7: height = 10#
' Create the box (3DSolid) object in model space
Set boxObj = ThisDrawing.ModelSpace.AddBox(center, length, width, height)
' Change the viewing direction of the viewport
Dim NewDirection(0 To 2) As Double
NewDirection(0) = -1: NewDirection(1) = -1: NewDirection(2) = 1
ThisDrawing.ActiveViewport.direction = NewDirection
ThisDrawing.ActiveViewport = ThisDrawing.ActiveViewport
ThisDrawing.Regen True
' Define the rotation axis with two points
Dim rotatePt1(0 To 2) As Double
Dim rotatePt2(0 To 2) As Double
Dim rotateAngle As Double
rotatePt1(0) = -3: rotatePt1(1) = 4: rotatePt1(2) = 0
rotatePt2(0) = -3: rotatePt2(1) = -4: rotatePt2(2) = 0
rotateAngle = 30
rotateAngle = rotateAngle * 3.141592 / 180#
' Draw a line between the two axis points so that it is visible.
' This is optional. It is not required for the rotation.
Dim axisLine As AcadLine
Set axisLine = ThisDrawing.ModelSpace.AddLine(rotatePt1, rotatePt2)
axisLine.Update
MsgBox "Rotate the box 30 degrees about the axis shown.", , "Rotate3D Example"
' Rotate the box
boxObj.Rotate3D rotatePt1, rotatePt2, rotateAngle
ThisDrawing.Regen True
MsgBox "The box is rotated 30 degrees.", , "Rotate3D Example"
End Sub
Visual LISP: (vl-load-com)
(defun c:Example_Rotate3D()
;; This example creates a box in model space.
;; It then rotates the box about an axis.
(setq acadObj (vlax-get-acad-object))
(setq doc (vla-get-ActiveDocument acadObj))
;; Define the box
(setq center (vlax-3d-point 5 5 0)
boxLength 5
boxWidth 7
boxHeight 10)
;; Create the box (3DSolid) object in model space
(setq modelSpace (vla-get-ModelSpace doc))
(setq boxObj (vla-AddBox modelSpace center boxLength boxWidth boxHeight))
;; Change the viewing direction of the viewport
(setq NewDirection (vlax-3d-point -1 -1 1))
(setq activeViewport (vla-get-ActiveViewport doc))
(vla-put-Direction activeViewport NewDirection)
(vla-put-ActiveViewport doc activeViewport)
(vla-ZoomAll acadObj)
;; Define the rotation axis with two points
(setq rotatePt1 (vlax-3d-point -3 4 0)
rotatePt2 (vlax-3d-point -3 -4 0)
rotateAngle (/ (* 30 3.141592) 180))
;; Draw a line between the two axis points so that it is visible.
;; This is optional. It is not required for the rotation.
(setq axisLine (vla-AddLine modelSpace rotatePt1 rotatePt2))
(vla-Update axisLine)
(alert "Rotate the box 30 degrees about the axis shown.")
;; Rotate the box
(vla-Rotate3D boxObj rotatePt1 rotatePt2 rotateAngle)
(vla-Regen doc :vlax-true)
(alert "The box is rotated 30 degrees.")
)
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