创建一个楔形,其边平行于给定长度、宽度和高度的轴。 支持的平台:仅窗口 签名工 务 局: RetVal = object.AddWedge(Center, Length, Width, Height) 言论没有额外的评论。 例子工 务 局: Sub Example_AddWedge()
' This example creates a wedge in model space.
Dim wedgeObj As Acad3DSolid
Dim center(0 To 2) As Double
Dim length As Double
Dim width As Double
Dim height As Double
' Define the wedge
center(0) = 5#: center(1) = 5#: center(2) = 0
length = 10#: width = 15#: height = 20#
' Create the wedge in model space
Set wedgeObj = ThisDrawing.ModelSpace.AddWedge(center, length, width, height)
' Change the viewing direction of the viewport
Dim NewDirection(0 To 2) As Double
NewDirection(0) = -1: NewDirection(1) = -1: NewDirection(2) = 1
ThisDrawing.ActiveViewport.direction = NewDirection
ThisDrawing.ActiveViewport = ThisDrawing.ActiveViewport
ZoomAll
End Sub
Visual LISP: (vl-load-com)
(defun c:Example_AddWedge()
;; This example creates a wedge in model space.
(setq acadObj (vlax-get-acad-object))
(setq doc (vla-get-ActiveDocument acadObj))
;; Define the wedge
(setq wedgeCenter (vlax-3d-point 5 5 0)
wedgeLength 10
wedgeWidth 15
wedgeHeight 20)
;; Create the wedge in model space
(setq modelSpace (vla-get-ModelSpace doc))
(setq wedgeObj (vla-AddWedge modelSpace wedgeCenter wedgeLength wedgeWidth wedgeHeight))
;; Change the viewing direction of the viewport
(setq NewDirection (vlax-3d-point -1 -1 1))
(setq activeViewport (vla-get-ActiveViewport doc))
(vla-put-Direction activeViewport NewDirection)
(vla-put-ActiveViewport doc activeViewport)
(vla-ZoomAll acadObj)
)
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