| AppendVertex 方法 (ActiveX) 将顶点追加到 3DPolyline、折线或 PolygonMesh 对象的末尾。 支持的平台:仅限 Windows 签名VBA: object.AppendVertex Point 
 返回值 (RetVal)无返回值。 言论PolygonMesh:将顶点附加到对象的末尾时,将附加一行顶点。例如,对于 4 x 3,您定义了 12 个顶点。附加一个顶点将使矩阵为 5 x 3,因此需要三个额外的坐标。如果 4 x 3 矩阵的最后一个顶点如下:PolygonMeshPolygonMesh 
 您将附加: 
 可以使用该方法将对象的 OCS 坐标与其他坐标系相互转换。PolylineTranslateCoordinates 例子VBA: Sub Example_AppendVertex()
    ' This example creates a polyline in model space.
    ' It then appends a vertex to the polyline.
    
    Dim plineObj As AcadPolyline
    Dim points(0 To 14) As Double
    
    
    ' Define the 2D polyline points
    points(0) = 1: points(1) = 1: points(2) = 0
    points(3) = 1: points(4) = 2: points(5) = 0
    points(6) = 2: points(7) = 2: points(8) = 0
    points(9) = 3: points(10) = 2: points(11) = 0
    points(12) = 4: points(13) = 4: points(14) = 0
        
    ' Create a lightweight Polyline object in model space
    Set plineObj = ThisDrawing.ModelSpace.AddPolyline(points)
    ZoomAll
    MsgBox "Append the vertex 4, 1, 0.", , "AppendVertex Example"
    
    Dim newVertex(0 To 2) As Double
    newVertex(0) = 4: newVertex(1) = 1: newVertex(2) = 0
    plineObj.AppendVertex newVertex
    ZoomAll
    MsgBox "The vertex 4, 1, 0 as been appended.", , "AppendVertex Example"
End Sub可视化 LISP: (vl-load-com)
(defun c:Example_AppendVertex()
    ;; This example creates a polyline in model space.
    ;; It then appends a vertex to the polyline.
    (setq acadObj (vlax-get-acad-object))
    (setq doc (vla-get-ActiveDocument acadObj))
    
    ;; Define the 2D polyline points
    (setq center (vlax-make-safearray vlax-vbDouble '(0 . 14)))
    (vlax-safearray-fill center '(1 1 0
                                  1 2 0
                                  2 2 0
                                  3 2 0
                                  4 4 0
                                 )
    )
        
    ;; Create a lightweight Polyline object in model space
    (setq modelSpace (vla-get-ModelSpace doc))  
    (setq plineObj (vla-AddPolyline modelSpace points))
    (vla-ZoomAll acadObj)
    (alert "Append the vertex 4, 1, 0.")
    
    (setq newVertex (vlax-3d-point 4 1 0))
    (vla-AppendVertex plineObj newVertex)
    (vla-ZoomAll acadObj)
    (alert "The vertex 4, 1, 0 as been appended.")
) | 
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