创建网格 (.NET)
矩形网格(对象)使用平面刻面表示对象的表面。网格的密度或小平面数是根据 M 和 N 个顶点的矩阵定义的,类似于由列和行组成的网格。M 和 N 分别指定任何给定顶点的列和行位置。您可以在 2D 和 3D 中创建网格,但它们主要用于 3D。PolygonMesh 创建对象的实例,然后指定新网格的顶点的密度和位置。此方法可以选择采用六个值:要创建的多边形网格的类型、定义 M 和 N 方向上的顶点数的两个整数、包含网格中所有顶点坐标的点集合,以及定义网格是在 M 方向还是 N 方向闭合的两个布尔值。PolygonMesh 创建 PolygonMesh 后,使用 和 属性关闭网格。IsMClosedNClosed 创建多边形网格本示例创建一个 4×4 多边形网格。然后调整活动视口的方向,以便更容易查看网格的三维性质。 VB.NETImports Autodesk.AutoCAD.Runtime
Imports Autodesk.AutoCAD.ApplicationServices
Imports Autodesk.AutoCAD.DatabaseServices
Imports Autodesk.AutoCAD.Geometry
<CommandMethod("Create3DMesh")> _
Public Sub Create3DMesh()
'' Get the current document and database, and start a transaction
Dim acDoc As Document = Application.DocumentManager.MdiActiveDocument
Dim acCurDb As Database = acDoc.Database
Using acTrans As Transaction = acCurDb.TransactionManager.StartTransaction()
'' Open the Block table for read
Dim acBlkTbl As BlockTable
acBlkTbl = acTrans.GetObject(acCurDb.BlockTableId, _
OpenMode.ForRead)
'' Open the Block table record Model space for write
Dim acBlkTblRec As BlockTableRecord
acBlkTblRec = acTrans.GetObject(acBlkTbl(BlockTableRecord.ModelSpace), _
OpenMode.ForWrite)
'' Create a polygon mesh
Using acPolyMesh As PolygonMesh = New PolygonMesh()
acPolyMesh.MSize = 4
acPolyMesh.NSize = 4
'' Add the new object to the block table record and the transaction
acBlkTblRec.AppendEntity(acPolyMesh)
acTrans.AddNewlyCreatedDBObject(acPolyMesh, True)
'' Before adding vertexes, the polyline must be in the drawing
Dim acPts3dPMesh As Point3dCollection = New Point3dCollection()
acPts3dPMesh.Add(New Point3d(0, 0, 0))
acPts3dPMesh.Add(New Point3d(2, 0, 1))
acPts3dPMesh.Add(New Point3d(4, 0, 0))
acPts3dPMesh.Add(New Point3d(6, 0, 1))
acPts3dPMesh.Add(New Point3d(0, 2, 0))
acPts3dPMesh.Add(New Point3d(2, 2, 1))
acPts3dPMesh.Add(New Point3d(4, 2, 0))
acPts3dPMesh.Add(New Point3d(6, 2, 1))
acPts3dPMesh.Add(New Point3d(0, 4, 0))
acPts3dPMesh.Add(New Point3d(2, 4, 1))
acPts3dPMesh.Add(New Point3d(4, 4, 0))
acPts3dPMesh.Add(New Point3d(6, 4, 0))
acPts3dPMesh.Add(New Point3d(0, 6, 0))
acPts3dPMesh.Add(New Point3d(2, 6, 1))
acPts3dPMesh.Add(New Point3d(4, 6, 0))
acPts3dPMesh.Add(New Point3d(6, 6, 0))
For Each acPt3d As Point3d In acPts3dPMesh
Dim acPMeshVer As PolygonMeshVertex = New PolygonMeshVertex(acPt3d)
acPolyMesh.AppendVertex(acPMeshVer)
acTrans.AddNewlyCreatedDBObject(acPMeshVer, True)
Next
End Using
'' Open the active viewport
Dim acVportTblRec As ViewportTableRecord
acVportTblRec = acTrans.GetObject(acDoc.Editor.ActiveViewportId, _
OpenMode.ForWrite)
'' Rotate the view direction of the current viewport
acVportTblRec.ViewDirection = New Vector3d(-1, -1, 1)
acDoc.Editor.UpdateTiledViewportsFromDatabase()
'' Save the new objects to the database
acTrans.Commit()
End Using
End Sub
C#using Autodesk.AutoCAD.Runtime;
using Autodesk.AutoCAD.ApplicationServices;
using Autodesk.AutoCAD.DatabaseServices;
using Autodesk.AutoCAD.Geometry;
[CommandMethod("Create3DMesh")]
public static void Create3DMesh()
{
// Get the current document and database, and start a transaction
Document acDoc = Application.DocumentManager.MdiActiveDocument;
Database acCurDb = acDoc.Database;
using (Transaction acTrans = acCurDb.TransactionManager.StartTransaction())
{
// Open the Block table record for read
BlockTable acBlkTbl;
acBlkTbl = acTrans.GetObject(acCurDb.BlockTableId,
OpenMode.ForRead) as BlockTable;
// Open the Block table record Model space for write
BlockTableRecord acBlkTblRec;
acBlkTblRec = acTrans.GetObject(acBlkTbl[BlockTableRecord.ModelSpace],
OpenMode.ForWrite) as BlockTableRecord;
// Create a polygon mesh
using (PolygonMesh acPolyMesh = new PolygonMesh())
{
acPolyMesh.MSize = 4;
acPolyMesh.NSize = 4;
// Add the new object to the block table record and the transaction
acBlkTblRec.AppendEntity(acPolyMesh);
acTrans.AddNewlyCreatedDBObject(acPolyMesh, true);
// Before adding vertexes, the polyline must be in the drawing
Point3dCollection acPts3dPMesh = new Point3dCollection();
acPts3dPMesh.Add(new Point3d(0, 0, 0));
acPts3dPMesh.Add(new Point3d(2, 0, 1));
acPts3dPMesh.Add(new Point3d(4, 0, 0));
acPts3dPMesh.Add(new Point3d(6, 0, 1));
acPts3dPMesh.Add(new Point3d(0, 2, 0));
acPts3dPMesh.Add(new Point3d(2, 2, 1));
acPts3dPMesh.Add(new Point3d(4, 2, 0));
acPts3dPMesh.Add(new Point3d(6, 2, 1));
acPts3dPMesh.Add(new Point3d(0, 4, 0));
acPts3dPMesh.Add(new Point3d(2, 4, 1));
acPts3dPMesh.Add(new Point3d(4, 4, 0));
acPts3dPMesh.Add(new Point3d(6, 4, 0));
acPts3dPMesh.Add(new Point3d(0, 6, 0));
acPts3dPMesh.Add(new Point3d(2, 6, 1));
acPts3dPMesh.Add(new Point3d(4, 6, 0));
acPts3dPMesh.Add(new Point3d(6, 6, 0));
foreach (Point3d acPt3d in acPts3dPMesh)
{
PolygonMeshVertex acPMeshVer = new PolygonMeshVertex(acPt3d);
acPolyMesh.AppendVertex(acPMeshVer);
acTrans.AddNewlyCreatedDBObject(acPMeshVer, true);
}
}
// Open the active viewport
ViewportTableRecord acVportTblRec;
acVportTblRec = acTrans.GetObject(acDoc.Editor.ActiveViewportId,
OpenMode.ForWrite) as ViewportTableRecord;
// Rotate the view direction of the current viewport
acVportTblRec.ViewDirection = new Vector3d(-1, -1, 1);
acDoc.Editor.UpdateTiledViewportsFromDatabase();
// Save the new objects to the database
acTrans.Commit();
}
}
VBA/ActiveX 代码参考Sub Create3DMesh()
Dim meshObj As AcadPolygonMesh
Dim mSize, nSize, Count As Integer
' create the matrix of points
Dim points(0 To 47) As Double
points(0) = 0: points(1) = 0: points(2) = 0
points(3) = 2: points(4) = 0: points(5) = 1
points(6) = 4: points(7) = 0: points(8) = 0
points(9) = 6: points(10) = 0: points(11) = 1
points(12) = 0: points(13) = 2: points(14) = 0
points(15) = 2: points(16) = 2: points(17) = 1
points(18) = 4: points(19) = 2: points(20) = 0
points(21) = 6: points(22) = 2: points(23) = 1
points(24) = 0: points(25) = 4: points(26) = 0
points(27) = 2: points(28) = 4: points(29) = 1
points(30) = 4: points(31) = 4: points(32) = 0
points(33) = 6: points(34) = 4: points(35) = 0
points(36) = 0: points(37) = 6: points(38) = 0
points(39) = 2: points(40) = 6: points(41) = 1
points(42) = 4: points(43) = 6: points(44) = 0
points(45) = 6: points(46) = 6: points(47) = 0
mSize = 4: nSize = 4
' creates a 3Dmesh in model space
Set meshObj = ThisDrawing.ModelSpace. _
Add3DMesh(mSize, nSize, points)
' Change the viewing direction of the viewport
' to better see the cylinder
Dim NewDirection(0 To 2) As Double
NewDirection(0) = -1
NewDirection(1) = -1
NewDirection(2) = 1
ThisDrawing.ActiveViewport.direction = NewDirection
ThisDrawing.ActiveViewport = ThisDrawing.ActiveViewport
ZoomAll
End Sub
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