多面网格表示由能够具有多个顶点的面定义的对象的表面。创建多面网格类似于创建矩形网格。您可以通过创建对象的实例来创建多面网格。对象的构造函数不接受任何参数。要将顶点添加到多面网格,请创建一个顶点并使用该方法将其添加到对象中。PolyFaceMeshPolyFaceMeshPolyFaceMeshVertexPolyFaceMeshAppendVertex 创建多面网格时,可以将特定边设置为不可见,将其指定给图层,或为其赋予颜色。若要使边不可见,请创建一个实例并设置哪些边应该是不可见的,然后使用该方法将对象追加到对象。FaceRecordFaceRecordPolyFaceMeshAppendFaceRecord 创建多面网格本示例创建一个对象并更改活动视口的查看方向,以显示网格的三维性质。PolyfaceMesh VB.NETImports Autodesk.AutoCAD.Runtime
Imports Autodesk.AutoCAD.ApplicationServices
Imports Autodesk.AutoCAD.DatabaseServices
Imports Autodesk.AutoCAD.Geometry
<CommandMethod("CreatePolyfaceMesh")> _
Public Sub CreatePolyfaceMesh()
'' Get the current document and database, and start a transaction
Dim acDoc As Document = Application.DocumentManager.MdiActiveDocument
Dim acCurDb As Database = acDoc.Database
Using acTrans As Transaction = acCurDb.TransactionManager.StartTransaction()
'' Open the Block table for read
Dim acBlkTbl As BlockTable
acBlkTbl = acTrans.GetObject(acCurDb.BlockTableId, _
OpenMode.ForRead)
'' Open the Block table record Model space for write
Dim acBlkTblRec As BlockTableRecord
acBlkTblRec = acTrans.GetObject(acBlkTbl(BlockTableRecord.ModelSpace), _
OpenMode.ForWrite)
'' Create a polyface mesh
Using acPFaceMesh As PolyFaceMesh = New PolyFaceMesh()
'' Add the new object to the block table record and the transaction
acBlkTblRec.AppendEntity(acPFaceMesh)
acTrans.AddNewlyCreatedDBObject(acPFaceMesh, True)
'' Before adding vertexes, the polyline must be in the drawing
Dim acPts3dPFMesh As Point3dCollection = New Point3dCollection()
acPts3dPFMesh.Add(New Point3d(4, 7, 0))
acPts3dPFMesh.Add(New Point3d(5, 7, 0))
acPts3dPFMesh.Add(New Point3d(6, 7, 0))
acPts3dPFMesh.Add(New Point3d(4, 6, 0))
acPts3dPFMesh.Add(New Point3d(5, 6, 0))
acPts3dPFMesh.Add(New Point3d(6, 6, 1))
For Each acPt3d As Point3d In acPts3dPFMesh
Dim acPMeshVer As PolyFaceMeshVertex = New PolyFaceMeshVertex(acPt3d)
acPFaceMesh.AppendVertex(acPMeshVer)
acTrans.AddNewlyCreatedDBObject(acPMeshVer, True)
Next
Using acFaceRec1 As FaceRecord = New FaceRecord(1, 2, 5, 4)
acPFaceMesh.AppendFaceRecord(acFaceRec1)
acTrans.AddNewlyCreatedDBObject(acFaceRec1, True)
End Using
Using acFaceRec2 As FaceRecord = New FaceRecord(2, 3, 6, 5)
acPFaceMesh.AppendFaceRecord(acFaceRec2)
acTrans.AddNewlyCreatedDBObject(acFaceRec2, True)
End Using
End Using
'' Open the active viewport
Dim acVportTblRec As ViewportTableRecord
acVportTblRec = acTrans.GetObject(acDoc.Editor.ActiveViewportId, _
OpenMode.ForWrite)
'' Rotate the view direction of the current viewport
acVportTblRec.ViewDirection = New Vector3d(-1, -1, 1)
acDoc.Editor.UpdateTiledViewportsFromDatabase()
'' Save the new objects to the database
acTrans.Commit()
End Using
End Sub
C#using Autodesk.AutoCAD.Runtime;
using Autodesk.AutoCAD.ApplicationServices;
using Autodesk.AutoCAD.DatabaseServices;
using Autodesk.AutoCAD.Geometry;
[CommandMethod("CreatePolyfaceMesh")]
public static void CreatePolyfaceMesh()
{
// Get the current document and database, and start a transaction
Document acDoc = Application.DocumentManager.MdiActiveDocument;
Database acCurDb = acDoc.Database;
using (Transaction acTrans = acCurDb.TransactionManager.StartTransaction())
{
// Open the Block table record for read
BlockTable acBlkTbl;
acBlkTbl = acTrans.GetObject(acCurDb.BlockTableId,
OpenMode.ForRead) as BlockTable;
// Open the Block table record Model space for write
BlockTableRecord acBlkTblRec;
acBlkTblRec = acTrans.GetObject(acBlkTbl[BlockTableRecord.ModelSpace],
OpenMode.ForWrite) as BlockTableRecord;
// Create a polyface mesh
using (PolyFaceMesh acPFaceMesh = new PolyFaceMesh())
{
// Add the new object to the block table record and the transaction
acBlkTblRec.AppendEntity(acPFaceMesh);
acTrans.AddNewlyCreatedDBObject(acPFaceMesh, true);
// Before adding vertexes, the polyline must be in the drawing
Point3dCollection acPts3dPFMesh = new Point3dCollection();
acPts3dPFMesh.Add(new Point3d(4, 7, 0));
acPts3dPFMesh.Add(new Point3d(5, 7, 0));
acPts3dPFMesh.Add(new Point3d(6, 7, 0));
acPts3dPFMesh.Add(new Point3d(4, 6, 0));
acPts3dPFMesh.Add(new Point3d(5, 6, 0));
acPts3dPFMesh.Add(new Point3d(6, 6, 1));
foreach (Point3d acPt3d in acPts3dPFMesh)
{
PolyFaceMeshVertex acPMeshVer = new PolyFaceMeshVertex(acPt3d);
acPFaceMesh.AppendVertex(acPMeshVer);
acTrans.AddNewlyCreatedDBObject(acPMeshVer, true);
}
using (FaceRecord acFaceRec1 = new FaceRecord(1, 2, 5, 4))
{
acPFaceMesh.AppendFaceRecord(acFaceRec1);
acTrans.AddNewlyCreatedDBObject(acFaceRec1, true);
}
using (FaceRecord acFaceRec2 = new FaceRecord(2, 3, 6, 5))
{
acPFaceMesh.AppendFaceRecord(acFaceRec2);
acTrans.AddNewlyCreatedDBObject(acFaceRec2, true);
}
}
// Open the active viewport
ViewportTableRecord acVportTblRec;
acVportTblRec = acTrans.GetObject(acDoc.Editor.ActiveViewportId,
OpenMode.ForWrite) as ViewportTableRecord;
// Rotate the view direction of the current viewport
acVportTblRec.ViewDirection = new Vector3d(-1, -1, 1);
acDoc.Editor.UpdateTiledViewportsFromDatabase();
// Save the new objects to the database
acTrans.Commit();
}
}
VBA/ActiveX 代码参考Sub CreatePolyfaceMesh()
'Define the mesh vertices
Dim vertex(0 To 17) As Double
vertex(0) = 4: vertex(1) = 7: vertex(2) = 0
vertex(3) = 5: vertex(4) = 7: vertex(5) = 0
vertex(6) = 6: vertex(7) = 7: vertex(8) = 0
vertex(9) = 4: vertex(10) = 6: vertex(11) = 0
vertex(12) = 5: vertex(13) = 6: vertex(14) = 0
vertex(15) = 6: vertex(16) = 6: vertex(17) = 1
' Define the face list
Dim FaceList(0 To 7) As Integer
FaceList(0) = 1
FaceList(1) = 2
FaceList(2) = 5
FaceList(3) = 4
FaceList(4) = 2
FaceList(5) = 3
FaceList(6) = 6
FaceList(7) = 5
' Create the polyface mesh
Dim polyfaceMeshObj As AcadPolyfaceMesh
Set polyfaceMeshObj = ThisDrawing.ModelSpace. _
AddPolyfaceMesh(vertex, FaceList)
' Change the viewing direction of the viewport to
' better see the polyface mesh
Dim NewDirection(0 To 2) As Double
NewDirection(0) = -1
NewDirection(1) = -1
NewDirection(2) = 1
ThisDrawing.ActiveViewport.direction = NewDirection
ThisDrawing.ActiveViewport = ThisDrawing.ActiveViewport
ZoomAll
End Sub
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